![]() ![]() ![]() Entirely new features (especially those already covered by other mods) are out of scope, as well as patches that might alter the stock behaviors to minimize potential mod compatibility issues. fixes NFE patch assigning LH2 conversion to the Hades.This plugin is a collection of code patches for fixing bugs and performance issues in the KSP codebase, and adding small QoL improvements. Model Rework: Big-S wing segments now standardized, configurable, stock compatible Model Rework: Linear Aerospike now has fairing, bottom attach node Model Rework: Concentric Aerospike now has fairing, bottom attach node Model Rework CLEAVER now has fairing, bottom attach node Fixes various typos in part descriptions Tweaked part costs to be closer to stock prices Fixed Linear Aerospike bottom node orientation Model Rework: Mk2 Inverted adapter now has horizontal/vertical variants Fixes Inline docking port control from here issue Part categories updated to use 1.2 categories Various part costs adjusted to be more in line with stock prices Crew Cabin Fuselage Extension now has airlocks Fuselage extension crewcabin moved to Utility Fuselage Extension parts moved to FuelTanks cockpit lights now have Light AG by default Crew cabin FX now has working light emissives Fixed Crew cabin fuselage extension IVA orientation - this will mess up crafts using the CCFX Adjusted BreakingForce and BreakingTorque values for all parts Mk3 circular Intake moved to HeavyAerodynamics BigS wing segments moved to HeavyAerodynamics ![]() Chines and Fuselage Extensions moved to ExperimentalAerodynamics Mk3-2 cockpit moved to ExperimentalAerodynamics 'Wellington' mk3 turbofan moved to HeavyAerodynamics Elephant moved to legacy parts pending depreciation 'Elephant' size2 turbofan moved to HeavyAerodynamics Fixes Engine FX, no longer has interaction with Aero/mach FX New Part: RCS Fuselage Extension segment Craft with chines will likely need to be rebuilt Fixes MM patch conflict with GTindustries Buffed Mk3 hypersonic cockpit heat tolerance M3X parts now have their own manufacturer Chinese localization, credit to levin845 Conversion from from Interstellar FuelSwitch to B9 Part Switch Fixed Service Tank surface attach offset. tweaked MFT patch, should play nicer with B9 PS now Fixes MM syntax for patches with multiple :NEEDS Adds Whitelist for ReStock compatibility Fixes tweakscale patch, no longer conflicts with TS's M3X patch Fixes Mk3 Service Bay not shielding its contents Fixes drag cubes for Mk3 Drone core, Mk3 SAS, Mk3 Aligned Docking Port, Mk3 Decoupler, Mk3 Radial Mount Rework of variant part names and descriptions. All Mk3 parts now have correct breakingForce & breakingTorque values Mk3 Intake prices/masses/intake volumes brought inline with stock Kerbals no longer hidden behind consoles in Mk3 Inline Cockpit IVA portrait cams Localization fix for Short Truncated Saddletank Adds System Heat compatibility MM patch Adds optional MM patch to add dual-cycle capability to Sievert NTJ Adds optional MM patch to add stock heat/reactor decay mechanics to Sievert NTJ ![]() Adds Cargo/Inventory part functionality Fixes missing texture on Linear Aerospike Fixes missing texture on Hurricane Engine Truncated Fuselage Extension for Mk3 cargo baysĬhines in three flavors short, long, endcapīig-S class wing boards - square, rectangular, and triangular Radial Fuselage Extension/saddle tanks, 5 variants(endcap, 2m, 4m, intake, 1.25m adapter) 'Buffalo' 2.5m Thrust-Reverser equipped Turbofan parts almost exclusively use MODEL nodes and stock textures, so RAM footprint should be almost non-existent.Īlbum a/8AyGC will appear when post is submitted This is a parts pack intended to flesh out the stock mk3 parts lineup with new engines, cockpits, fuselage parts and more, to give players more options when building spaceplanes. ![]()
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